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command description
cimage.gif (1023 bytes) Defines an image (Set Image, Desktop, Wallpaper) or text message (Set Text).
Set Image button opens dialog for loading .BMP/.JPG/.PCX/.TGA/.PNG image.
Use Resize Image parameters if you want to change its original size to a custom size. Additionally, you can set Full screen option for an image and screensaver will automatically stretch it to full screen resolution. If you also enable Original aspect option the image will be resized to the max possible size that maintains its original aspect within limits of the full screen size.
By clicking on Desktop button you are defining so called "runtime desktop" as one of images to be used in a screensaver. Runtime desktop means that your screensaver will first take a screen shot of a desktop on the computer where it is running and use that image later.
By clicking on Wallpaper button you are defining so called "runtime wallpaper" as one of images to be used in a screensaver. Runtime wallpaper means that your screensaver will use wallpaper image from the computer where it is running.
Set Text button is a switch. It disables controls related to image definition and enables controls related to text message definition. You can set text attributes like font, size, colour, or make it have transparent background. Additionally there are three standard options for text justification: left, center, right. (when you click to justify text the result will appear in preview box)
cshow.gif (202 bytes) Shows image or text. Choose an image or text from a list, click on Position button to set its upper left corner coordinates, finally click Ok.
Under Position option button you can choose between absolute or various calculated coordinates. (difference between Random and Random (Preserve) is in the fact that Random (Preserve) always shows complete image on the screen) You can choose one of many available transition effects. Tile and Stretch are full screen size effects so when you choose one of them all other options in this dialog become unavailable. The rest are image size transition effects, 84 in total to choose from, with special possibility to set random transition effect.
Use Pause slider to fine tune transition speed with min. position meaning the fastest execution and max. position meaning the slowest.
We could classify transition effects to following 24 types: fade, dissolve/squares, box, cross, blinds, random bars, alternate bands, checkerboard, zig-zag, cover, uncover, wipe, shift, split, split scroll, strips, diagonal split, snake wipe, snake shift, snake spiral, crossed, boxed, triangle, roll.
If Restore after hide option is checked, eventual later Hide command for that image/text will restore background image to state before using Show command.
By clicking on New image button you can call Image dialog without leaving Show dialog.
cmove.gif (200 bytes) Moves image or text from one place to another at any speed. Choose an image or text from a list, click on Position button to set its upper left corner starting and ending coordinates, finally click Ok.
Under Position option button you can set start and end coordinates for a trajectory to absolute or various calculated coordinates. (difference between Random and Random (Preserve) is in the fact that Random (Preserve) always shows complete image on the screen)
If Keep while moving option is checked, image/text being moved will just "float" above background keeping it intact in the moving process.
If Restore after hide option is checked, eventual later Hide command for that image/text will restore background image to state before using Move command.
By clicking on New image button you can call Image dialog without leaving Move dialog.
chide.gif (179 bytes) Hides image/text you select from the list.
Restores background to state prior to Show or Move commands, but only if Restore after hide option was enabled in those commands.
cwait.gif (165 bytes) Defines pause before screensaver continues to run.
ccls.gif (104 bytes) Clears screen. You can define background color for that cleared screen.
crepeat.gif (152 bytes) Marks the beginning of the commands sequence that you want to be repeated.
cuntil.gif (151 bytes) Defines end of the commands sequence that you want to be repeated from 1 to loop times. You can define how many times you want that sequence to be repeated, or set an infinite loop.
cline.gif (100 bytes) Draws a line between two coordinates. You can define exact coordinates (or make them random), color and style (solid, dot, dash etc.)
This simple command can be used for various interesting effects.
cmulti.gif (255 bytes) Defines media file to be included in a screensaver.
Flash ScreenSaver Builder supports .WAV, .AVI, .MID (Midi), .MP3 and .SWF media file types.
.SWF note: if you want to use flash files please note that flash player has to be present on your computer, otherwise program will not be able to play flash sequences and they will be simply skipped. If you create a screensaver with flash sequence and it does not play on some computers, that means that necessary flash player is not present on those computers and flash sequences are skipped.

.MP3 note: if you want to use .MP3 media files please note that necessary .MP3 codec has to be present on your computer, otherwise you will not be able to use .MP3 files in your screensavers. Additionally, you have to close all sound programs when adding .MP3 files because Flash ScreenSaver Builder has to check the structure of each .MP3 file. If some .MP3 file has illegal structure you will not be able to use it even if that file plays in some player programs. If you create a screensaver with .MP3 and there is nothing but silence on some computers, that means that necessary .MP3 codec is not present on those computers and .MP3 sequences are simply being skipped. Again, the fact that some other stand alone .MP3 media files might play well in some player programs does not mean that your screensaver can play its .MP3 sequences on that computer too.
cplay.gif (132 bytes) Plays previously defined media file. Click on Settings to access various options for controlling media file playback.
If necessary, screensaver execution can be stopped temporarily while media file is being played once, several times or infinitely if that is the only sequence in a screensaver.
No wait - Play in endless loop option is good if you want to have background music all the time and use just one sound file in your screensaver.
Timer option is related only to playing flash files and allows you to set the exact playback time. It is especially useful for flash files that are made with action scripts as in those cases screensaver can not know when it should stop playing the flash file. If you set this option to 0 screensaver will play the flash file in an endless loop.
Within Position & Size controls you can use coordinates for both AVI and flash files, but the rest is reserved for flash only. For flash, you can also set some specific screen size or use default/fullscreen.
cstop.gif (121 bytes) Stops playing selected media file.
ccomment.gif (184 bytes) Inserts a line with your comment.
Very important command. Use it to mark different parts of your screensaver.
curl.gif (216 bytes)

Activates URL keyboard monitoring.
Enter a web page URL and choose a hotkey. From that point in screensaver execution if user presses appropriate hotkey, screensaver not only stops running but it also automatically opens default browser on a target computer with designated web page - great marketing tool!
Though you can use this command as many times as you like, please note that only one URL/hotkey combination may be active at any given time.
URL keyboard monitoring is going to be active all the way in screensaver execution until there is an URL command with Disable URL Monitoring option checked.

Windows NT/2000/XP note: When a screensaver is started automatically its process works on a system level which means that all subprocesses created by that screensaver will automatically go away with it. This is important in a situation when no web browser windows are open so screensaver has to bring up one to execute URL command. That browser window is then considered a subprocess of a screensaver process so screensaver process has to remain in memory or a browser would be automatically closed down by the operating system. As a final consequence a screensaver will not be able to start automatically again as long as a browser window it previously opened is still active. As soon as a user closes down that browser window everything will be back to the initial state and screensaver will be able to start automatically again.

All commands have optional comment that will be shown immediately after command name in .FSD file.
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